Well, the year has ended now and it is time to get on the Hogwarts Express and head home...
This Pottermore study has some interesting prospects of further study. Research can still be done into how identity is created in the online space as well as how students utilize that space. The project has potential because of its unique aspects to offer further exploration into how new and pro game players interact and how online environments influence that interaction. Similar studies to the Pottermore project have been done and I think further connection between those studies would be beneficial to understanding the growing presence of the online world.
This study could also have potential in the classroom as well. How can games be used in online classroom environments? How does online communication affect how we interpret the world and our offline interactions? The possibilities are endless.
I hope you all have enjoyed seeing this Pottermore project unfold just as much as I have. Until next time...
J. K. Rowling's Harry Potter series
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